Damn I realised that I'd forgotten I'd had an online presence. The last post was a half-eaten apple. For more reasons than one. So I'm done with my month in emergency and this time around no insensitivity towards boys with toilet brushes or auto drivers with plastic bottles or the usual assortment of patients who come my way. I've realised that it's not a statistically skewed position I hold and my life is not all that left-shifted. Why? Because the net and even my textbooks have a plethora of nethers with an equally varied selection of objects within them.
But that isn't the point is it... Casualty is such a blissful posting. Yeah so your hypothalamus is mijooked and you can barely focus for 15 minutes when the shift is all over, there's this wonderful instant gratification, don't-have-to-care-about-tomorrow emotion that keeps the adrenaline going for a month. Well at least 3 weeks after which it's no longer as cool as it's cracked up to be.
Instant gratification reminds me of Unreal Tournament. Which is not what you miserable little worms are thinking about. Though it can be the name of some sleazy time bound competition that could theoretically happen in the bowels of men's hostels but that isn't the story either.
Unreal tournament is the ultimate instant gratification tool after internet porn. May be in moments of extreme geekdom, it occupies the same pedestal.
An environment (sometimes just a room), a bunch of other characters, an assortment of weaponry, a set number of frags. You die, you respawn, they die they respawn, whoever gets the magic number of kills wins. And if you want you try another room.
No story. No complex map to navigate, no secrets to unravel, no dark, long, anxiety inducing corridors a la Half-life or Doom. I remember when I got some shareware version of Doom and took three nights to finish it and had nightmares for three weeks and walked very slowly and carefully around corners for three months.
But Unreal is the future of gaming for those who don't want to use anything beyond maybe the midbrain. We come home, leave our frontal lobes behind and fire away at bots till the frustration of the day disappears and settle for a good night's sleep. And the good news is that such activity improves hand eye co-ordination.
The bad news is that I need a graphics accelerator.
Worse is that I'm constantly told by residents of The Age of Empires that I'm a Wendol equivalent or by those Baldur's gatekeepers that I'm of the mental capacity of a halfling.
The plan is to get me either a Redeemer or a Flak Cannon and make the best of the five minutes.
But that isn't the point is it... Casualty is such a blissful posting. Yeah so your hypothalamus is mijooked and you can barely focus for 15 minutes when the shift is all over, there's this wonderful instant gratification, don't-have-to-care-about-tomorrow emotion that keeps the adrenaline going for a month. Well at least 3 weeks after which it's no longer as cool as it's cracked up to be.
Instant gratification reminds me of Unreal Tournament. Which is not what you miserable little worms are thinking about. Though it can be the name of some sleazy time bound competition that could theoretically happen in the bowels of men's hostels but that isn't the story either.
Unreal tournament is the ultimate instant gratification tool after internet porn. May be in moments of extreme geekdom, it occupies the same pedestal.
An environment (sometimes just a room), a bunch of other characters, an assortment of weaponry, a set number of frags. You die, you respawn, they die they respawn, whoever gets the magic number of kills wins. And if you want you try another room.
No story. No complex map to navigate, no secrets to unravel, no dark, long, anxiety inducing corridors a la Half-life or Doom. I remember when I got some shareware version of Doom and took three nights to finish it and had nightmares for three weeks and walked very slowly and carefully around corners for three months.
But Unreal is the future of gaming for those who don't want to use anything beyond maybe the midbrain. We come home, leave our frontal lobes behind and fire away at bots till the frustration of the day disappears and settle for a good night's sleep. And the good news is that such activity improves hand eye co-ordination.
The bad news is that I need a graphics accelerator.
Worse is that I'm constantly told by residents of The Age of Empires that I'm a Wendol equivalent or by those Baldur's gatekeepers that I'm of the mental capacity of a halfling.
The plan is to get me either a Redeemer or a Flak Cannon and make the best of the five minutes.